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Over the Hills

Session Declared:  |  Session Ended: 78  |  Victor: Aggressor

Raid War
War Goal Slots: Trivial ×1 Gain 5 infamy after every war session in which the war does not end. Both sides are limited to a quarter (rounded up) of their unit capacity. Allies and vassals cannot be brought in by either side.

War Goals

Trivial: 1/1
Tier Goal Attacker Target Notes
Trivial Raid Treasury
Details

Seize up to 50% of the target's money, based on how much they had at war start. If the nation cannot pay the required money, they instantly go into debt equal to the remaining amount with the nation with the war goal, with a five session hard deadline.

⚔ Attackers

Daksha D'mae Primary

Leaders (1)
NameTypeInitiative
Kukurmurta Conqueror 2
Units (1 type)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Classical Light Cavalry 3 0 0 7 3 0 1 Nation
  • Attack +3 (Military Funding: Extreme)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense +3 (Military Funding: Extreme)
  • Damage +1 (Stables)

Jinying

Leaders (1)
NameTypeInitiative
Huì Nei Lu Archmage 3
Units (2 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Classical Civilian 1 0 0 5 1 0 1 Nation
  • Attack -1 (Conscription Type: High)
  • Attack +2 (Military Funding: Substantial)
  • Defense -1 (Conscription Type: High)
  • Defense +2 (Military Funding: Substantial)
  • Defense -3 (Prosperity: Savior (Wretched))
  • Hp +1 (Consumption Stance: Comfort)
  • Hp +1 (Race: Laoshu Ren (Courageous))
Dynastic Guard 1 0 0 9 2 1 1 Nation
  • Hp +1 (Consumption Stance: Comfort)
— VS —

🛡 Defenders

Eternal Chancellorship of the Black Scythe of Alturus Primary

Leaders (1)
NameTypeInitiative
Falxscura Andorator Conqueror 2

No units assigned.